The Pokémon world is an enormous one, one who spans over 20 core titles (mostly with slight variations) and countless opposite side stories (30 by my count), but also for newcomers in to the series, it appears as though an overwhelming lot to comprehend. So let’s say you’re a fresh player towards the series, or even an old hand seeking to restart on the road to the pokemon games rank the series in order to catch ’em each of the best.
Before I start, I have to indicate that it list isn’t Kotaku’s picks, no-they’re mine and mine alone. One extra tidbit: this list does not necessarily mean that any one game in the series is worse compared to the other; basically if i could, I’d give each game a gold star. I mean I have done play them… all.
This post will only speak about the core number of the Pokémon games, spanning from your original Red and Blue to the present Black 2 and White 2. In the interest of some time and arguments I’ve chosen to eschew myself headaches by omitting the countless many spin offs and side stories in the Pokémon Universe.
This list is in no way definitive; in reality I anticipate hearing from you, our readers, concerning your own rankings in the Pokémon franchise. You may can
Nothing will take away how special the initial generation of Pokémon was, but Generation II was where Pokémon really did start to unlock. The formal introduction of dual-types (Charizard are now able to fly! (I am aware he could in Yellow, but he couldn’t in Green/Red/Blue)), as well as the implementation of any night and day cycle created different methods to experience. Initially, the time of day mattered-certain Pokémon could only be caught at specific times, as an example. This made gameplay more frustrating and a lot more interesting. On the top of having day and week cycles, Generation II expanded in the Friendship/Happiness system that had been introduced in Yellow, making clicker games grow via their “devotion” on their trainers.
But new elements aside, Generation II had (imo) the longest main game section with adding the very first Gyms. Returning Brock and allowing the player to battle Red was only a dynamite reasoning behind fan service, and giving Red a Pikachu was definitely an incredible shout to the Anime/Manga fans. Plus the cellphone system allowed trainers to be battled again, contributing to more replay value.
With a personal note, 251 Pokémon was the perfect amount!
Pokémon Crystal, being the extension of Silver and gold, is perhaps the ideal Generation 2 game. Adding for the first time deciding on a gender for the main character, one more Suicune centric plot, along with the battle tower, Crystal adds more replay value for an already packed installment.
Don’t worry when you can’t look for a Gameboy to perform Generation II; they remade Gold and Silver into HeartGold and SoulSilver in Generation IV to the DS.
The games that developed a worldwide phenomenon still endure pretty well today. Capturing all 151 original Pokémon remains difficult today. Even without adding running, along with the dextpky49 implementation of “dual types”, there may be always something to love about starting out in Pallet Town, taking down Team Rocket then beating the snot away from Blue (or Gary). Probably the most gratifying element of playing Generation I is understanding which it directly connects to Generation II.
The tough part now is locating a Gameboy or possibly a Gameboy Advance (Red/Green were remade in Generation III) to experience these games.
Yellow will be the definitive flappy bird game experience for any Post 90’s generation child that grew up watching the Pokémon cartoon. This video game is made to closely resemble the Pokémon TV series with incorporating Team Rocket. Most importantly, this video game experienced a Pikachu that would keep to the player around. This Pikachu, a mirror of Ash Ketchum’s (Red’s) Pikachu also said “Pika Pika”, that was unlike the normal garbled sounds that supposedly made-up Pokémon noises.